Crocodile Cat Released

The archives of this blog show how long I have been working on Crocodile Cat. It was my “teaching myself unity” project for a while, it was a commuter project when I was a junior, and now I am a lead designer at a larger studio – I don’t have…

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Robots vs Bigger Robots – quick game design

After moving to Vancouver, I had perfectly natural concerns about removing myself from all my friends and colleagues in the UK and having to make new ties and bonds with people in a strange new city. I needn’t have worried – everyone on the game dev scene has been excellent…

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Crocodile Cat: Got some art in

I’ve now passed a threshold on development of Crocodile Cat: THE GAME IS NOW VISUALLY APPEALING I’ve been really lucky to have Rebecca Deakin working on the art for the game. Rebecca has been great at working with my slightly nonsensical ideas (It’s a cat in a bubble trapped between…

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Introducing: Crocodile Cat

I’m at a stage in my current commuter project where I think I’m ready to start sharing and writing about what I’m making.  Introducing: Crocodile Cat  It is a very silly and simple one touch mobile game about a cat in a bubble who is trapped between the jaws of…

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Dances With The Elder Gods: Global Game Jam

Last weekend was Global Game Jam, which very quickly became my favourite event in the game dev calendar. I’ve done Ludum Dare a couple of times and a few local site jams, but the sheer scale of GGJ – the feeling of being part of something so huge on an…

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Mood and Tone in RememBear

This blog contains some thoughts about about mood and tone. In games, I’m arguing that mood is mostly created by design, whilst tone is created by art. Both have to be interpreted by a player. For me, RememBear is mostly about mood. The feeling of being in a forest, the…

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RememBear SFX

As someone with a background in audio for games, SFX were always going to be an important part of RememBear. Audio for mobile games needs to be chosen carefully so as to not be intrusive, since players may be running background audio from other apps. Audio should not be vital…

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Remember RememBear, the third of SeptemBear!  The new gameplay video shows the game in action – see if you can spot where I went wrong! (Source: https://www.youtube.com/)

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