Game Trailer Music: RememBear

My last entry was about how I created the trailer for the RememBear. This post focuses on the trailer’s music composition. If you’ve not seen the trailer yet, I’ll let you catch up below: In my last post I talked about my storyboarding process and how I blocked out the…

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The Making of RememBear’s Trailer

Hello! By now you’ve probably seen the trailer for RememBear. This post is going to discuss how it came together and look at some of the decisions I made whilst creating it. Just in case you haven’t watched it yet, it’s linked below: The original creative direction for RememBear was…

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A Quick Catch Up

Hello! A lot has happened since I last posted on my blog two years ago. My last post was to announce the arrival of Block Stock, a two player iPad game. My objective with Block Stock was to learn more about games development and to find out more about the games industry….

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