Crocodile Cat is a game where you control a cat that has become trapped between the jaws of an infinite crocodile.
It is a reflex game where you must tap the screen before the cat reaches the jaw of the crocodile. Once you tap, the jaw moves to the location the cat was when you tapped. This makes the play area smaller with each input, so consistent skill is important to reach a high score.
The player collects power coins to open the jaws. The power coin distracts the player’s attention and encourages to make a decision: risk collecting the coin to extend the run or make a mistake and greatly increase the difficulty.
The player can unlock cats by collecting gems to spend in order to free them and use them. Each cat has a unique power: extending or increasing the chance of seeing a different power coin type. Spending gems gives cats nine lives. Buying a key from the store gives cats infinite lives.
The artwork for this title was created by Rebecca Deakin. Rebecca is an obviously talented artist and illustrator who I had the pleasure of working with back at Plug-in Media.
This is the first game I coded and published myself using the Unity engine. It was my “Teaching myself Unity” project. It is now available to play on Android through this link.